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ISEA2010 RUHR Conference
P47 Leonardo Education and Art Forum (LEAF) Meeting: Art-Science – Curricular Models and Best Practices

Fri 27 August 2010
15:00–16:30h (continued)
Volkshochschule Dortmund, L 102/102b

Coordinated by Edward Shanken (us/nl)

This meeting will address difficulties typically encountered while undertaking art-science research, teaching, and when meshing curricula from diverse fields. Following a 20-minute introduction to various aspects of this theme, attendees will participate in one of the 90-minute working group discussions led by the panelists. Issues to be addressed may include: integrating the knowledge base and skills of different disciplines; evaluating the credibility of references and key arguments; locating appropriate collaborators outside one's field; forging models for interpretation, evaluation, and accreditation. To conclude, we will reconvene as a group to identify and share ways to surmount some of the difficulties commonly encountered in interdisciplinary art/science practices and curricula. Our goal is to publish a guide to effective models and best practices.

  1. Jennifer Kanary Nikolov(a) (nl/gb)
  2. Jill Scott (au/ch)
  3. Paul Thomas (gb/au)

Jennifer Kanary Nikolov(a) (nl/gb)

Jennifer Kanary Nikolov(a) is Lecturer in the Art and Research Honours program of the Gerrit Rietveld Academy and the University of Amsterdam, and a Ph.D. candidate at M-Node, Planetary Collegium, University of Plymouth, UK.


Jill Scott (au/ch)

Jill Scott is Professor for Research in the Institute Cultural Studies in Art, Media and Design at the Zurich University of the Arts (ZhdK) in Zürich and Co-Director of the Artists-in-Labs Program. She is also Vice Director of the Z-Node Ph.D. program at the University of Plymouth.


Paul Thomas (gb/au)

Paul Thomas is an artist working with nanotechnology and Associate Professor, College of fine Art, University of New South Wales. Founder of Collaborative Research in Art, Science and Humanity (CRASH) within the School of Design and Art at Curtin University and BEAP, the Biennial of Electronic Arts, Pert